Items

Divine Instrument

Divine Instrument

Divine Instrument

Off-Hand Catalyst
Implicits
+[8 - 14] Intelligence+[2% - 6%] Spell Critical Strike Chance
Required Level: 62Minimum drop level: 5
Cannot Drop

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Cold Resistance
has a reroll chance of 30%. This means that whenever it is picked out of the 30 available affixes, there is 30% for the rolling process to happen again.

AffixChance to roll and keep
Cold Resistance
3.02%
Added Critical Strike Multiplier
2.59%
Added Dodge Rating
4.32%
Elemental Resistance
3.02%
Fire Resistance
3.02%
Lightning Resistance
3.02%
Added Mana
4.32%
Necrotic Resistance
4.32%
Poison Resistance
4.32%
Void Resistance
4.32%
Chance To Chill Attackers
2.16%
Chance To Shock Attackers
1.73%
Chance To Slow Attackers
2.16%
Freeze Rate Multiplier
4.32%
Increased Cast Speed
4.32%
Increased Cold Damage
2.16%
Increased Critical Strike Chance
3.46%
Increased Damage Over Time
4.32%
Increased Elemental Damage
4.32%
Increased Fire Damage
2.16%
Increased Lightning Damage
2.16%
Increased Minion Damage
4.32%
Increased Necrotic Damage
4.32%
Increased Poison Damage
3.02%
Increased Spell Crit Chance
1.73%
Increased Spell Damage
4.32%
Minion Health
2.59%
Ward Per Second
1.51%
Avel's
4.32%
Ucenui's
4.32%

Uniques

Implicits
+[8 - 14] Intelligence+[2% - 6%] Spell Critical Strike Chance
Modifiers
+[12% - 24%] Elemental Resistance+8 Attunement+8 Intelligence[8% - 20%] increased Cast SpeedCasting a cold spell grants Cold Infusion, with a 20 second cooldownCasting a fire spell grants Fire Infusion, with a 20 second cooldown
Required Level: 62Legendary Potential Level: 90Minimum drop level: 5
Implicits
+[8 - 14] Intelligence+[2% - 6%] Spell Critical Strike Chance
Modifiers
+[12% - 24%] Elemental Resistance+8 Attunement+8 Intelligence[8% - 20%] increased Cast SpeedCasting a cold spell grants Cold Infusion, with a 20 second cooldownCasting a lightning spell grants Lightning Infusion, with a 20 second cooldown
Required Level: 62Legendary Potential Level: 90Minimum drop level: 5
Implicits
+[8 - 14] Intelligence+[2% - 6%] Spell Critical Strike Chance
Modifiers
+[12% - 24%] Elemental Resistance+8 Attunement+8 Intelligence[8% - 20%] increased Cast SpeedCasting a fire spell grants Fire Infusion, with a 20 second cooldownCasting a lightning spell grants Lightning Infusion, with a 20 second cooldown
Required Level: 62Legendary Potential Level: 90Minimum drop level: 5
Implicits
+[8 - 14] Intelligence+[2% - 6%] Spell Critical Strike Chance
Modifiers
+[1 - 4] to Frost Wall[16% - 40%] increased Frost Wall DurationWhen you directly cast Frost Wall it is cast directly in front of you and you leap backwards a short distance and invoke Revik's Blizzard at the wall.[48% - 108%] increased Cold Damage over Time[16% - 24%] more Damage to Frozen Enemies
Required Level: 62Minimum drop level: 5
Updated for Cycle 1.1 Harbingers of Ruin

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