Items

Kolheim Axe

Kolheim Axe

Kolheim Axe

One-Handed Axe
Range: 1.9
Base attack rate: 1.05
Implicits
+53 Melee Damage+[8% - 13%] Cold Penetration[1 - 3.55] Chance to Upgrade when you slay a HarbingerThis item must be equipped when the Harbinger is slain
Required Level: 81
Cannot Drop

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Added Critical Strike Multiplier
has a reroll chance of 40%. This means that whenever it is picked out of the 45 available affixes, there is 40% for the rolling process to happen again.

AffixChance to roll and keep
Added Critical Strike Multiplier
2.22%
Added Melee Cold Damage
2.78%
Added Melee Crit Chance
2.96%
Added Melee Fire Damage
2.78%
Added Melee Lightning Damage
2.78%
Added Melee Physical Damage
3.70%
Added Melee Void Damage
3.70%
Chance To Bleed
2.59%
Chance To Blind
0.74%
Chance To Chill
1.85%
Chance To Ignite
1.85%
Chance To Poison
1.85%
Chance To Shock
1.85%
Chance To Slow
0.93%
Health On Kill
3.70%
Health On Melee Hit
3.70%
Increased Cold Damage
1.85%
Increased Critical Strike Chance
2.96%
Increased Damage Over Time
3.70%
Increased Fire Damage
1.85%
Increased Lightning Damage
1.85%
Increased Melee Attack Speed
3.70%
Increased Melee Damage
3.70%
Increased Melee Stun Chance
3.70%
Increased Necrotic Damage
3.70%
Increased Physical Damage
3.70%
Increased Poison Damage
2.59%
Armour Shred Chance
1.85%
Increased Stun Chance
3.70%
Increased Void Damage
2.22%
Melee Health Leech
3.70%
Increased Minion Damage Over Time
1.85%
Melee Frailty Chance
3.70%
Parry Chance
1.85%
Mana and Mana Regen
1.85%
Minion Melee and Bow Damage
1.11%
Minion Spell and Bow Damage
1.11%
Minion Melee and Spell Damage
1.67%
Physical Penetration and Minion Physical Penetration
0.56%
Fire Penetration and Minion Fire Penetration
0.56%
Cold Penetration and Minion Cold Penetration
0.56%
Lightning Penetration and Minion Lightning Penetration
0.56%
Void Penetration and Minion Void Penetration
0.56%
Necrotic Penetration and Minion Necrotic Penetration
0.56%
Poison Penetration and Minion Poison Penetration
0.44%
Updated for Cycle 1.1 Harbingers of Ruin

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